Wednesday, November 25, 2009

Java ME SDK 3.0 for Mac OS

The Java ME SDK 3.0 for Mac OS (Early Access) was released. It supports CLDC and includes the following features:
  • Brings the functionality of the Java ME SDK 3.0 to Mac developers – first official Mac release.
  • Unique architecture enables the developer to work with the real device directly from within the ME SDK 3.0.
  • Communication with the devices, application deployment and even On-Device debugging are supported over Wi-Fi.
  • Supports the latest CLDC Hot Spot VM and Java Micro Edition APIs
  • High-end Tools for optimizations: Profiler, Network Monitor, Support for Debugging, Wireless Messaging Console and more
  • Introducing JavaFX 1.2.1 Mobile emulator running on Mac OS
  • Integrated Device Search Database for easy reference
  • Powerful Autoupdate for additional plug-ins and product updates
  • Development Environment based on NetBeans Platform
It is ready for download now

Important Installation Note:
The Java ME SDK 3.0 for Mac OS requires Java 1.6. You can download Java 1.6 from Apple’s update website or install it via the Mac OS “Software Update”. Next, be sure to verify Java 1.6 is set as the default runtime for Java applications in the Java Preferences (Applications->Utilities->Java Preferences).

Wednesday, October 1, 2008

Project Capuchin SDK available for download, bridging Java™ ME and Adobe® Flash Lite™

Sony Ericsson's Project Capuchin SDK is a set of APIs, a packaging tool, documents and getting-started tutorials that enables developers to bridge the Java™ ME and Adobe® Flash Lite™ programming environments and is available for download from the dedicated Project Capuchin Docs & Tools web section.

To make the Project Capuchin SDK as accessible as possible to both Java and Flash Lite developers, the components are available for download as the following separate files:

Tools

  • Swf2Jar 1.1, Project Capuchin packaging tool and user guide
  • Sony Ericsson Project Capuchin APIs

Technical docs

  • Project Capuchin Product Information document
  • Project Capuchin API Java documents
  • Setting up the Java environment for Project Capuchin Development

Tutorials

  • Getting started with Project Capuchin for Flash Lite and Java developers - includes reference applications

This SDK package will be added to with more tutorials and developer tools over time.

Tuesday, May 6, 2008

On-device resource monitoring using the Sony Ericsson SDK for the Java ME platform

The new version of the Sony Ericsson SDK for the Java ME platform introduces performance and quality improvements, and support for an entirely new feature: on-device resource monitoring.
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Monitoring the CPU usage of a running MIDlet.

Monitoring the memory usage of a running MIDlet.

Sony Ericsson's new Project Capuchin bridges Java ME and Flash Lite


On April 30, 2008 Sony Ericsson announced its new Project Capuchin technology which is a Java ME API that defines a bridge between the Java ME and Adobe Flash Lite programming environments. This API makes it possible to use Flash Lite as the front end and Java ME as the back end of applications, meaning that Flash tools can be used for UI design while still having access to all the phone services available to Java ME.
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Sunday, April 20, 2008

Getting Started with NetBeans 6.0 Mobility for Nokia Devices Screencast

Download screencast about developing Nokia device with NetBeans: Getting Started with NetBeans 6.0 Mobility for Nokia Devices Screencas.

This screencast provides developers with a guide to creating mobile Java™ applications for Nokia devices using NetBeans 6.0 Mobility. After showing how to download and install all the relevant tools, this screencast illustrates how to create, edit, package, and deploy a simple Java application.

Monday, January 14, 2008

Using Game Builder for Java ME development

Found a good tutorial, which provides information about developing Java ME games using the Netbeans Mobility Pack 6.0 and the Game Builder tool. The key task in this tutorial is creating a new game level. This document is designed to get you going as quickly as possible.